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history of animation : ウィキペディア英語版
history of animation

Animation refers to the creation of a sequence of images—drawn, painted, or produced by other artistic methods—that change over time to portray the illusion of motion. Before the invention of film, humans depicted motion in static art as far back as the Paleolithic period. In the 1st century, several devices successfully depicted motion in animated images.
==Early approaches to motion in art==

One early example is a 5,200-year old pottery bowl discovered in Shahr-e Sukhteh, Iran. The bowl has five images painted around it that show phases of a goat leaping up to nip at a tree.〔me=animationmagazine>(Oldest Animation Discovered In Iran ). ''Animation Magazine''. 12-03-2008.〕〔(The Visual Linguist: Burnt City animation VL )〕
An Egyptian mural approximately 4000 years old, found in the tomb of Khnumhotep at the Beni Hassan cemetery, features a very long series of images that apparently depict the sequence of events in a wrestling match.〔(Egypt Thomb ). ''Lessing Photo''. 02-15-2011.〕
Ancient Chinese records contain several mentions of devices, including one made by the inventor Ding Huan, that were said to "give an impression of movement" to a series of human or animal figures on them,〔Needham, Joseph (1962). ''Science and Civilization in China'', vol. IV, part 1: ''Physics and Physical Technology''. Cambridge University Press. p. 123-124.〕 but these accounts are unclear and may only refer to the actual movement of the figures through space.
Seven drawings by Leonardo da Vinci (c. 1510) extending over two folios in the Windsor Collection, ''Anatomical Studies of the Muscles of the Neck, Shoulder, Chest, and Arm'', have detailed renderings of the upper body and less-detailed facial features. The sequence shows multiple angles of the figure as it rotates and the arm extends. Because the drawings show only small changes from one image to the next, together they imply the movement of a single figure.
Although some of these early examples may seem similar to a series of animation drawings, the contemporary lack of any means to show them in motion and their extremely low frame rate causes them to fall short of being true animation. Nonetheless, the practice of illustrating movement over time by creating a series of images arranged in chronological order provided a foundation for the development of the art.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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